Seacoast United indoor soccer leagues consist of a 6v6 format (5 field players and 1 goalkeeper). All players must complete a medical release waiver (part of the online registration process) prior to the start of play. All team invoices must be paid in full prior to your 2nd week of games.
U8-U10 Leagues: 6v6 full field indoor, 5 field players and 1 goalkeeper. This will maximize touches and utilize the space the best way possible.
U12-U14 Leagues: 6v6 full field indoor, 5 field players and 1 goalkeeper. This will maximize touches and utilize the space the best way possible.
High School Boys and Girls Leagues: All players must be under the U19 age groups to compete in this league.
Men's Open League: All male players must be 18 yrs of age or older, open to all ability levels.
Women's Open League: All female players must be 18 yrs of age or older, open to all ability levels.
Open Coed League: All players must be 18 yrs of age or older. Teams must have a minimum of 2 females on the field at all times during the game. Open to all ability levels.
Men's Over-30 League: All male players must be 30 yrs of age or older.
Women's Over-30 League: All female players must be 30 yrs of age or older.
Coed Rec 18+ League: All players must be 18 yrs of age or older. Teams must have a minimum of 2 females on the field at all times during the game. Less competitive than Open Coed league.
SEACOAST UNITED CONCORD INDOOR SPORTS- RULES AND REGULATIONS
(Three *** signifies a Seacoast United Soccer Arena rule.)
I. Playing Fields
Full Field (75x50) , Half Field (37.5x25):
II. The Ball
Size 4 ball: Under-8, Under-10, Under-12 Size 5 ball: Under-13 and up.
III. Duration of Game/Time
1. All games consist of two 25-minute halves.
2. The clock will run continually, even during any injury time.
3. Half time will be 2 minutes in duration.
4. All scheduled games must start on time. Teams not ready to start 5 minutes after the scheduled time will be considered a no show and will be reported to Seacoast United Soccer Arena staff. A friendly game may be played in place of scheduled game when/if verified by Seacoast United Soccer Arena staff.
5. The clock will start automatically 5 minutes after scheduled time of kick off.
1. Goals are worth 1 point when the entire ball crosses over the whole goal line.
2. During regular session, all games ending in a tie will remain tied.
3. Competitive League coaches are required to verify the correct scores and sign the Referee Score Sheet at the end of a game.
5. ***If a five-goal differential occurs during any game, the team losing may bring on an extra player. The team may keep this extra player on the field until the goal differential is reduced below five.
6. ***A team may not score directly from the kick-off.
1. Seacoast United Concord Indoor Sports will provide a certified referee for each match.
2. The Referee’s sole authority starts and stops on the pitch during the duration of the match being played and half time is considered part of the match.
3. Referees are responsible for all activity on the pitch only. All other areas in the arena are under the control of Seacoast United Concord Indoor Sports staff.
4. Referees should be aware of any special rules or circumstances related to each League they are working for.
5. The referees will administer all laws of the game according to United States Soccer Federation.
6. It is mandated for all Referees to report all sending off’s or injuries to the head of leagues at Seacoast United Concord Indoor Sports (Bill Nardino).
7. Seacoast United Soccer Arena has some modified Rules that must be enforced for the safety and fairness of the game.
VI. Players Equipment/Uniforms
1. The Referee is not responsible for procuring Uniforms or Equipment for the teams.
2. SHINGAURDS ARE MANDATORY, ALL PLAYERS NOT WEARING SHINGUARDS WILL NOT BE ABLE TO PARTICIPATE IN THE GAME. 3. Teams are required to have matching jerseys / shirts during games.
4. Each team is required to have both a light and dark jersey / shirt in case of a color conflict. 5. Pennies will no longer be provided by the Seacoast United Soccer Arena.
6. All players can wear flats, turf or cleats in the designated playing fields.
7. No jewelry is to be worn during games.
8. Goalkeeper are to where a different color shirt from the team and referee.
1. Substitutions are granted by the referee at a game stoppage (goal kick, corner kick, throw in, goal scored, injury).
2. To sub on a throw in the team must have possession of the ball. The player subbing in must be waiting at midfield prior to the stoppage.
3. The Referee is not responsible for procuring players for the team.
VIII. Player Conduct
1. Players are expected to conduct themselves within the spirit as well as the letter of USSF Laws of the Game.
2. All free kicks awarded by the referee are indisputable (please see Rule X - Encroachment, the NEW FIVE YARD RULE).
3. All free kicks are indirect except for penalty kicks.
4. All players on free kicks must be 5 yards from the ball.
5. On all free kicks, 5 seconds will be allowed to put the ball back into play. Failure to do so will result in a loss of possession and a free kick awarded to the opposite team. 5 seconds begins when there is no encroachment.
6. An indirect free-kick will be awarded against the team that hits the ball into the ceiling net or field dividing bar. This free kick will take place directly below the spot where the ball made contact with the net/ bar.
7. ***U8-U10 League only- On goal kicks the opposing team will retreat to half field till the ball is played.
8. ***Slide tackles are not permitted.
9. ***Players will not spit on the pitch or playing field. The player may receive a yellow card or if deemed necessary a red card.
IX. No off sides or line violations
1. Opponents must stand 5 yards from the ball on all free kicks. When defending less than 5 yards from goal players will be allowed to hold the goal line.
2. Failure to do so may results in the referee to place the ball 5 yards or 15 feet further forward for the free kick. This is in response to the FIFA 2002 10-yard outdoor rule.
XI. Side line and end line netting
1. The referees will encourage players to give space when the team has the ball tight to the side line.
2. Deliberate pushing into the netting is a serious offense. It will not be permitted in the Seacoast United Concord Indoor Sports.
4. Any player who hits another player into the netting will be subject to a caution or a sendoff.
5. Serious pushing into the netting, with no attempt to play the ball, is an automatic sending off.
6. Seacoast United Concord Indoor Sports will take a serious stand on intentional or physical violence and has the right to dismiss or suspend a player if deemed necessary.
1. Goalkeeper will follow USSF laws of the game.
2. If a goalkeeper commits a foul within the penalty area, the proper restart may be an indirect free kick or a penalty kick.
3. The keeper has six seconds to release the ball after taking possession with his/her hands and 6 seconds begin when there is other encroachment.
4. ***After possession of the ball, the keeper cannot pick the ball up again until the ball changes possession (the "back pass" rule is in effect).
5. *** The keeper can dribble the ball back into the penalty area and then pick it up if not passed from their team (the "back pass" rule is in effect).
6. *** The goalkeeper is not allowed to punt or drop kick the ball back into play. He/she may kick the ball from the floor, or throw the ball.
XIII. Penalty Kicks
1.Penalty Kicks follow the same guidelines for fouls and procedures as set up in a USSF Law of the Game
2. The goalkeeper must touch the goal line with some part of their shoes until the ball is kicked.
3. The player taking the kick will not be permitted to play the ball until the keeper is ready and the referee signals the kick to be taken.
4. Play is live if the ball is missed, however the penalty-taker cannot re-touch the ball unless another player does so first.
5. All non-kicking players must be behind the midfield line
XIV. Yellow Card:
1. A cautionable offense will follow USSF Laws of the Game.
2. A yellow card displayed by the referee indicates a caution.
3. A cautioned player will sit out 2 minutes and the team will play a man down the entire time.
4. Two yellow cards to the same player in the same match will make an automatic red card (sending off) and that team will play down the remainder of the game. The player must leave the Arena building and follow Rule XVI on Red Cards.
5. A yellow card does not need to precede a red.
6. Management reserves the right to review all incidents and determine more severe punishment is necessary.
XV. Red Card:
1. A sending-off will follow USSF laws of the games.
2. A red card displayed by the referee indicates a player is being sent off and must leave the Arena building for the day.
3. No substitutions may be made for the sent off player during the match.
4. A player receiving a red card must sit out the next scheduled game day for that team.
5. Red cards issued to any player on the pitch after the match is subject to review by Seacoast United Soccer Arena staff and if deemed necessary to the New Hampshire Soccer Association.
6. Any type of physical assault (throwing a punch or fist fighting), abuse, spitting and pushing by a spectator or players directed at any management, employee, other player or referee may be grounds for permanent suspension from all Leagues and the building of Seacoast United Concord Indoor Sports Arena.
7. Management reserves the right to review all incidents and determine more severe punishment is necessary.
8. It is mandated for Referees to report red cards to the appropriate authorities and staff.
There will be points allotted for the regular season games:
3 points for a win. 1 points for a tie. 0 point for a loss.
These points will be added up after 7 games (8 week schedule) and then the 8th game will be scheduled as follows: Team Rank #1 v Team Rank #2 (Championship Game) Team Rank #3 v Team Rank #4 Team Rank #5 v Team Rank #6 and so on...
If there is a tie break of points at the end of the regular season then the following will apply:
a. Head to Head b. Goal Difference c. Goals Scored
XVII. Final Week Games
1. Games will be 2 x 25 minute games.
2. If games are tied after regulation play there will be a five (5) minute "Golden Goal" overtime: The team who scores first wins.
3. If no goals are scored during the five (5) minute overtime period, the game will then be decided by a Penalty Shoot-out -"Sudden Death" penalties.
4. Any changes to the playoffs format will be determined before the start of each game and participating team will be notified.